Object Matte Materials
Without shadows the character would look out of place and not fit in the photograph at at all. This is overcome by using the VrayMtlWrapper which allows shadows to be added to the alpha channel. After being set up properly the material is simply applied to the floor and the background image is hidden. With the Matte Materials and lighting set up rendering can now start. To smooth the animation motion blur will be turned on and render settings increased slightly to remove noise.
Posted on Thursday October 22nd
